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Generatorb
An entry in the 2001 8x8 Game Design Competition.

Designed by Tim Schutz
For 2 players

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  Related Resources
• 2001 8x8 Game Design Competition Finalists
• More Free Board Games
 
What You Need

Generatorb is played on a basic 8x8 square board (a checkers or chess board works great) that is turned sideways so the squares become diamonds. The playing pieces, called Orbs, should be flat disks that can be stacked (red and black checkers are great). You'll need 24 Orbs for each player.

Starting Setup

Place four of your Orbs on the four spaces closest to you. These four spaces are the Orb-Generator. The space closest to you is called the Orb-Generator Core.

Flip a coin to see who goes first. Players take turns throughout the game.

Orbs

At the beginning of the game both players start with four Orbs in their Orb-Generator. Players only get a total of 24 Orbs in a game.

How Orbs Move

Orbs move by jumping in a straight line over another playing piece to the empty space behind it. Orbs can go in any of the 8 directions when moving, but must jump over a piece to move. Orbs can do multiple jumps if it is possible. Similar to a checker's jump.

How Orbs Capture

Orbs capture by jumping over a playing piece onto your opponents playing piece. Orbs can only capture Orbs not Spheroids.

Creating New Orbs

After an Orb moves out of the Orb-Generator and vacates a space, a new playing piece is placed in the empty space. This done at the end of a player's turn. It's not considered a turn to create a new Orb. Only one new Orb can be created per turn. Players may leave a space in the Orb-Generator empty until another turn if they so desire.

Spheroids

Spheroids are two Orbs stacked on top of each other to create one playing piece.

Creating Spheroids

Spheroids are created by jumping an Orb over another playing piece onto one of your own Orbs.

How Spheroids Move

Spheroids can move two ways, either like an Orb or one space in any direction. Similar to a Chinese Checker.

How Spheroids Capture

Spheroids capture by landing on your opponent's piece. Spheroids can capture Orbs and Spheroids.

Winning

To win you must capture your opponent's Orb-Generator Core by placing one of your playing pieces on it.

No No's

You can't place an Orb or a Spheroid on one of your existing Spheroids to create a "Super Spheroid."

Generatorb © copyright 2001 Tim Schutz.

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